Board Thread:General Discussion/@comment-98.169.177.45-20160805191005/@comment-30288274-20170107065911

MTNDewSlayer - Fighter

Owner of the popular (and very gorey) game, Gladiators, MTNDewSlayer brings this brutality to battle with one sword and a bone to pick. MTNDewSlayer is a short range Skillz champion that can do major damage to anyone in his path, due to his enemy maximum health scaling abilities..

Equipment: MLG Shortsword (From Gladiators)

Basic Attacks: Slices forward, then overhead slash.

Decapitation: Automatically learned at level one, Decapitation make MTNDewSlayer do a diagonal slash downwards, executing any champion, minion, or turret under (3/6/9/12/15%) of their maximum health, chopping their head off (Yes, even the turret) and spearing it on MTNDewSlayer's sword. Each head he has (5 is the limit, any more is simply aesthetic) gives him 20 more Skillz, and 2 Health Regen. If it doesnt execute the enemy, Decapitation instead does (2/4/6/8/10 enemy maximum health damage + 85% of Skillz) damage. Costs 35 energy, and has a 1 second cooldown (Using it repeatedly slashes in front of him again and again until you stop mashing 1, but still uses the energy). All heads are lost on death.

Cauterize: MTNDewSlayer presses some Gunpowder against a wound, immediately ending all DOTs, healing (10/20/30/40/50 + Number of Heads X 25/50/75/100), and granting MTNDewSlayer immunity to all DOTs, and slows for (5/10/15/20/25) seconds. Costs (30/60/90/120/150) energy, and has a cooldown of 20 seconds.

Sprint: Toggled ability. Toggled on, MTNDewSlayer gains (5/6/7/8/9) walkspeed, but loses (2/4/6/8/10%) of energy per second. If MTNDewSlayer uses a basic attack or Decapitation, it instead becomes a lunging dash slash, stopping Sprint, slowing anyone hit by 50% for (3/6/9/12/15) seconds, and decapitating anyone under (5/10/15/20/25%) of their maximum health. Costs (40/80/120/160/200) energy for the dash slash, and has a cooldown of 5 seconds.

Goliath: Passively, MTNDewSlayer bleeds foes he hits for (.5/1/1.5/2/2.5) of their maximum health each second. When activated, MTNDewSlayer undergoes a transformation for 3 seconds, transforming into a massive Goliath with the same abilities, but a gigantic warhammer. MTNDewSlayer loses 35% of his walkspeed, but gains 50 more Skillz, 25 more Resistance and Toughness, and 3 more Health Regen. Additionally, Decapitation's health threshold has increased to 50 (Both versions). However, Goliath only lasts for (5/10/15/20/25 + Number of heads). Uses up all heads upon activating to heal MTNDewSlayer by 25% of his maximum health. Has no cost, but has a cooldown of 75 seconds.